Saturday, April 15, 2006



First of all know that because this blog is slightly less scrutinized then my zaadz blog I feel free to be both unfocussed and a tiny bit more personal. That said, let's go to 'er.

I know this isn't supposed to be a journal about my activity on the game, but I don't care... Let me tell you what's going on so far:

I'm half way through my second month of my first year of the first chapter. I have a blue feather but no girl quite willing to accept it yet. I'm actively persuing the heart of the young woman in the picture. She desires gifts from the archeological dig site, which are somewhat difficult to acquire.

I made a bad move and sold my cow right at the beginning for an easy 2500g, a twenty five hundred that will haunt me for the rest of my game playing experience. Still, I don't like the animals on this game. It'd be great to have the horse because getting around on foot is a bitch but other than that the animals are cranky and picky and require a lot of care and... ugh... just not for me. For instance if you wake the horse up with brushing it gets mad at you. When I go out to my horse and brush him while he's falling asleep he relaxes further and lays down. Why oh why didn't they study animal behavior? Just kidding. I wouldn't want the animals to be perfect models of real animals (well, I would in a way.. but that project alone would take as much as it money as it costed to build the empire state building) because if the horse was a completely accurate version of a horse nobody would be able to get it into town. You'd have to master horse psychology (or the less savory craft of coercion) and the gameplay would descend into such depths of nonlinearity that while experienced gamers would be totally into it and it would be the best game ever, it would be a horse riding game only and would take years and years and lots of money to make. If they could ever make it. Which I'm sure they could. Eventually.. But not for a while. Moving on....

This wasn't supposed to be a very long post so I'll just tell you a few other things that are going on and perhaps if the whim takes me I'll do a little descension myself into the slick, swarthy realm of sexy bronduality. It's unlikely you'll get a dose of that prose, however...

So I have some plants, or I had some but they all died before I could harvest them so I'm basically a dude with a home but no food and no money who eats random plants that grow around him and has to harvest wild flowers and sell them at Van's market in hopes I can eventually support a wife and kids.

I'm still not feeling even remotely silly about playing the game. It's much like reading a novel... in some ways it is better and in some ways it is worse, but it is much like reading a novel, and I read a lot of novels. The thing about novels and role playing games is the concept of ludic space and a temporal continuum seperate, yet unified with the temporal continuum that is earthly existence. A player/gamer must negotiate the ludic space, making sense of the temporal continuum, all the while she must reconcile semi-tainted semiotics which are fed to her gently and subtly through the structural framework of the delivery mechanim. My point? Nothing. That shit is bull. Well, I mean it's totally true and significant it's just not my calling in the world of writing as I discovered the other day. I could take academic, scholarly papers to the max but I'd rather use writing that integrates both a knowledge of specialties and a knowledge of humanity, particularly the microcosmic branch of humanity that is me, as a means of conveyance. If I do this I can weave a piece of writing that is always a character study, a character study that I am only ever partially aware of giving form to. The part of the character study I am not aware of is the part that is made known to me a few months or years later when I look back and see precisely where, as opposed to half-subjectively half-objectively where (what nested, non-rigid stage) I was functioning at. The other thing I like to do is let true bodic and trans-bodic subtlties trickle down into colorful words that completely (wordily, almost-actorily) express a very nonverbal expression.

Hmmm... it seems you did get a taste of SEXY BRONDUALITY!

Keep it locked on... CJ90B. Just kidding. Keep it unlocked and (un)real. I'm your brother,
Brian David

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